The following is a list of objects that can be added in a BG scene. The list includes the corresponding RGB value to put in the trees & rocks map and the texture files that will be created and put in the scene directory.


1. Boulder (255,0,0) (rocktex.jpg, rockbump.jpg)

2. Flatrock (196,0,0) (rocktex.jpg, rockbump.jpg)

3. Rock (128,0,0) (rocktex.jpg, rockbump.jpg)

4. Pebbles (64,0,0) (rocktex.jpg, rockbump.jpg)

5. Fern (0,255,0) (fern.tga)

6. Cactus (0,196,0) (cactus.jpg, cactbump.jpg)

7. Evergreen (0,128,0) (ever.tga, bark.jpg)

8. Fir (0,64,0) (fir.tga, bark.jpg)

9. Palmtree (0,0,255) (palmtree.jpg, palmbark.jpg, palmleaf.tga)

10. Birch (0,0,196) (birch.jpg)

11. Deadtree1 (0,0,128) (bark.jpg)

12. Deadtree2 (0,0,64) (bark.jpg)

