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Want training,
or content? Looking for a lesson in how to get your character
in Quake 3, or trying to find that Homer Simpson mesh you
always wanted to try modifying for yourself? Then you've come
to the right place! Below are our
partners, where you will find
the best in tutorials, useful tools and software, and the widest and most comprehensive
collection of existing game mods and models. Our model
providers are also the place to go when you've created
something of your own and you want to share it with everyone.
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chUmbaLum sOft are
the makers of game content development tools, including
a Half Life model viewer, an MD2 viewer, and of course
MilkShape, known for its comprehensive support of all
the most popular game formats.
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Based in Zurich,
Switzerland, chUmbaLum sOft were formed in
1996, and are now strategic partners with
Caligari. Their website provides access not only
to their tools and software, but also to others
that are of interest to gameSpace owners, and
tutorials covering many game formats. |
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3D Buzz are
famed for their creation of tutorials in streaming video
form, which they call Video Training Modules (or VTM for
short), and which teach all aspects of all the major 3D
applications - and most of those tutorials are available
FREE! |
The courses are
accessible and fun, while being detailed and
informative, so you can be enjoying yourself while
learning invaluable information. 3D Buzz have already
created one tutorial for gameSpace, on creating a
character for use in Quake 3, and this particular video
course is available only to gameSpace purchasers.
There will be more high-quality
videos from 3D Buzz in future, and a closer connection
to the sister site,
Mastering Unreal.
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Premier
Press is a well known publisher, and the leader in
releasing books directly relevant to the game development
community. Whether you are interested in programming with Dark
Basic, getting to grips with Direct X, writing mods for Quake
3, or learning how to produce 2D and 3D graphics for games,
you'll find a book from them to meet your needs!
Not only do they have an excellent
collection of existing titles, but they are always releasing
more, covering the latest topics relevant to game developers
everywhere. Of coutse, they also have an excellent collection
of computer books not specific to games too, so if you want to
learn C++ or the ins and outs of graphic design, you'll find
books to meet your needs here. |
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polycount
is a site worth visiting, no matter what game you play -
you'll find all the major ones represented here! |
The site features everything from the
latest news in the world of gaming, to the largest
collection of downloads and mods you'll find on the net,
covering all the major game formats. They also have lots
of tutorials, handy tools, and other useful information.
Head over there to grab yourself
some content to load up into gameSpace and modify, learn
about making mods for your favorite game, or just keep
up with what's happening.
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BASIC has long been known as
a language that is easy to learn, yet very powerful.
What if you could have that ease of use and commands
that seem almost like writing in English, yet have
access to a 3D engine?
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The Game Creators let you do just that, through
their powerful DarkBASIC and DarkBASIC
Professional programming language and
development environment. This is a long established
product that is one of the easiest ways to start with
coding your own game, yet still offers the power an
experienced developer would expect!
As well as the details on
their programming languages, you'll also find downloads
of games and graphical demos that show just what you can
achieve, and there are also the expansion packs and
toolsets like Dark Matter and Dark Matter 2 (royalty
free collections of characters and objects in X format).
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3D Game Studio from Conitec
is a powerful way to develop your games. It combines a
high-end 3D engine, a 2D engine, a physics engine, a map
and model editor, a script compiler and huge libraries
of 3D objects, artwork and pre-made games. |
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One of the most
powerful aspects of 3D Game Studio lies in how you can
produce games at 3 different levels. You can start with
the more simple 'Click together' games constructed in
the level editor, or ambitious beginners can program
games in C-Script, while experienced programmers can
program their games in full C++.
The new A6 engine, soon
to be supported with direct export from gameSpace to the
A6 model format, features a physics engine, and
programmable particles effects and more.
You'll also find 17 demos
on their site which you can download, to see what others
have already done with 3D Game Studio - and that's
without the benefit of gameSpace to help them create
their 3D content! Just imagine what you could do. |
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若是您希望進一步瞭解 gameSpace 的功能,請 E-Mail:
dgsupport@digivision.com.tw
總代理:仕冶資訊股份有限公司 DigiVision Corporation
http://www.digivision.com.tw
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